CreatiCodeGrades 6–8AI Assisted&Agentic Coding

Computing+AI

Grades 6–8 lessons that develop AI literacy, computational thinking, and coding skills through AI-assisted and agentic coding.

Unit 0: Optional Block Coding Foundations

This optional unit gives students a short bridge into block-based coding before they begin the main Computing+AI sequence. It is intended for classes that need extra practice with core ideas such as sequences, events, loops, variables, conditionals, functions, and debugging. The activities should be adapted for the CreatiCode environment, while selected ACT3 Scratch materials can be used as reference versions until CreatiCode-specific lesson plans and starter projects are finalized.

Learning Objectives

  1. Navigate a block-based coding environment.
  2. Use sequences, events, and loops to control program behavior.
  3. Use variables, conditionals, and functions in simple interactive projects.
  4. Debug code by predicting, running, observing, and revising.
Lesson 0.1: Getting Around CreatiCode

Optional bridge lesson for students who need an introduction to the CreatiCode workspace, sprites or objects, the stage or scene, running code, saving work, and remixing projects.

50 minutes
Lesson 0.2: Sequence and Events

Students review how a program runs commands in order and how events start actions. The CreatiCode version should use simple sprites or objects and start/click/key events.

50 minutes
Lesson 0.3: Loops and Animation

Students use repeated actions to create movement or animation in CreatiCode. This lesson can adapt ACT3's loops and animation activities while replacing Scratch-specific steps with CreatiCode blocks.

50 minutes
Lesson 0.4: Variables and User Input

Students create and update variables, store user input, and display changing values in a simple CreatiCode project.

50 minutes
Lesson 0.5: Conditionals and Functions

Students use if/then logic and reusable functions or custom blocks to organize behavior in an interactive CreatiCode project.

50 minutes

Resources